The Game Developer Conference (GDC) shared the findings of their State of the Industry: Work From Home Edition Survey, which shows the effect the ongoing Covid-19 pandemic has had on the games industry.
The survey was made up of nearly 2,500 game developers and revealed that, like most other businesses, the majority of the games industry’s workers have switched to working from home. This is, of course, in an effort to contain and prevent the further spreading of the Covid-19 virus.
A third of the surveyed devs reported that they have had a game delayed due to the pandemic. Interestingly, half of the devs have actually found their workload increased, though the overall productivity during that time has decreased.
One of the secondary concerns of the pandemic is its impact on the world’s economy. When asked how their business has changed due to the pandemic, 37% felt that business was about the same. In a level of balance that would make Thanos envious, developers who felt their companies’ profits either increased or decreased were markedly similar. 24% felt that there was either a slight increase or decrease in overall business, while 7% saw a great increase and 8% a minor decline.
Still, for 32% of developers, there has been a decline in revenue, which has, of course, lead to delays. In fact, one in four devs say their household income has fallen due to the pandemic. The majority of developers’ income has stayed steady during this pandemic, with 12% seeing an increase.
With that said, 26% have seen a decrease, and during this chaotic time, even small cuts in salary can add up. And even for those whose income has stayed steady, there is still the danger that when current contracts end there won’t be work available to replace it.
The survey shows that while things aren’t as bad as they could be, there is still a lot to be concerned about, and rough roads may lay ahead for the games industry at large. While it may stink for gamers to have to wait a bit longer for their next favorite game, the results could be far more damaging for developers.
Source: GDC
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