From the moment it was revealed, Obsidian Entertainment’s new RPG Avowed has drawn comparisons to Skyrim and The Elder Scrolls 6, for good reason. Obsidian and Bethesda have very similar development beats, and strong RPGs from Obsidian are its bread and butter. As The Outer Worlds seems to be its take on the Fallout formula, Avowed is likely going to share plenty of common elements with The Elder Scrolls 6.
One thing fans can seemingly count on is the inclusion of playable races. The Elder Scrolls 6 will likely continue the tried-and-true races of the franchise in its game, but Avowed may initially seem like a different story. Yet, it isn’t really. It’s been confirmed that Avowed takes place in Eora, the same setting as the Pillars of Eternity franchise, which means players will encounter the same races found there…and probably play them.
There are six playable races within the franchise, which will likely be playable in Avowed as well. Collectively, they are known as the Kith, the civilized races of Eora, but it would be interesting to see if non-Kith races were added. Regardless, here are the likely playable races of Avowed.
Avowed - Humans
As is usually the case, Humans are the most typical and abundant race in Avowed’s setting, Eora. They inhabit the entire world, which will guarantee their appearance regardless of where in Eora Avowed takes place. They are the standard run-of-the-mill race, known for their strength and willpower, although not as powerful as the Aumaua. Humans have four different sub-races, these being Meadow Folk, Ocean Folk (not to be confused with the Aumaua), Savannah Folk, and Storm Folk. Humanity’s origins go unexplored and unknown but are dated back to tribes during the older days of the Aedyr Empire, making it incredibly like that Avowed’s trailer features a human character, despite not actually being seen.
Avowed - Aumaua
Avowed - Dwarf
Avowed - Elf
Avowed - Orlan
Avowed - Godlike
However, the most likely to be included race that would make Avowed stand out most are the Godlike, beings with strange physical traits typically attributed to the gods. They can be born of any race (but most commonly human), thought to be blessed at birth, and are either glorified are shunned. Each look incredibly different from the next, with only 4 of the seven different subtypes playable in Pillars of Eternity. It remains to be seen how Godlike manifest in Avowed’s Eora, but here are the seven subtypes (aside from the Skaen, who are often so malformed that they are killed or live their lives in misery):
- Berath, the Death Godlike. Typically distrusted with strange growths over eyes up to their entire face, they are recognized as children of Berath by undead but the living will often attack or kill Death Godlikes. Magran, the Fire Godlike - Their bodies often look like hot metal or burned wood, with flames crackling throughout their skin. Ondra, the Moon Godlike - These are typically the most trusted, with an easier to bear appear. Most Moon Godlike have a moon-like growth on their head and a paler-than-average skin tone. Galawain, the Nature Godlike - These kith typically have animal or plant-like features. Hylea, the Avian Godlike (Unplayable in PoE) - These kith have bird-like eye, beaks, and feathers. Rrmygand, the Endings Godlike (Unplayable in PoE) - These kith are often ravaged by disease and decay, spreading it as well. Ngati, Marine Godlike (Unplayable in PoE) - Often associated with Moon Godlikes, these typically have marine-like features such as tentacles for hair, scales, bioluminscent patches, and ink-producing glands.
Overall, the races of Eora (and potentially Avowed) stand in stark contrast to the more basic races of Tamriel (The Elder Scrolls), but in terms of how they operate in the game remains to be seen. It’ll be interesting to see how Obsidian Entertainment approaches or acknowledges these races, leading up to the game’s eventual Xbox Series X release.
Avowed is in development for PC and Xbox Series X.