The free-to-play brawler on Switch, Ninjala, offers a load of colorful weapon skins. There is a weird catch though – they are consumables.

This is something that is not often seen in games. A skin being a consumable seems kinda strange. The developers stated that this is a surefire way for them to make money without increasing the price of the gatcha machine.

There is a way to keep your weapon consumables, and that is through Room Battles. Room Battles are essentially custom matches that can be private or public. Since these rooms do not impact ones rank or level they do not take a consumable. This is a great way to run around with a new skin and see how you like it.

Fans have been vocal in regards to the consumable weapon skins. Many express that it does not make sense, and dampens the customization feel. Compared to the customizable avatars, the weapons skins feel limiting.

One player compare this to other free-to-play games’ “renting” system. They’ll give players a limited amount of time with an item or skin at the cost of in-game currency. As frowned upon as this practice is, it’s a way for developers to make money.